﻿using System;
using Microsoft.Xna.Framework;

namespace Sexy
{
    public interface SexyAppBaseInterface
    {
        void Init();

        bool UpdateApp();

        void UpdateFrames();

        void DrawGame(GameTime gameTime);

        void StartLoadingThread();

        void LoadingThreadCompleted();

        void LoadingThreadProcStub();

        void InitHook();

        void DeviceOrientationChanged(UI_ORIENTATION toOrientation);

        void AccelerometerDidAccelerate(double timestamp, double ax, double ay, double az);
    }
}
